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	<title>Comments on: How beta can you go?</title>
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	<link>http://aloogobi.nl/blog/2009/08/how-beta-can-you-go/</link>
	<description>My blog for 3D KDE stuff</description>
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		<title>By: Dakon</title>
		<link>http://aloogobi.nl/blog/2009/08/how-beta-can-you-go/comment-page-1/#comment-76</link>
		<dc:creator>Dakon</dc:creator>
		<pubDate>Mon, 10 Aug 2009 05:18:34 +0000</pubDate>
		<guid isPermaLink="false">http://aloogobi.nl/?p=28#comment-76</guid>
		<description>In the start menu group of Visual Studio there is a group &quot;tools&quot; (at least with MSVC 2008) where command prompts for both 32 and 64 bit build environments are in. You need to start the 64 bit one and use &quot;cmake -G &quot;NMake Makefiles&quot; ...&quot; in it to get everything build for 64 bit. I&#039;m not absolutely sure if you need to actually _build_ in that later on, but I think so as the command line compilers need some environment stuff set to find their components AFAIR.

Another nice idea is to use jom instead of nmake. It lacks support for colorized output but it can build in parallel.</description>
		<content:encoded><![CDATA[<p>In the start menu group of Visual Studio there is a group &#8220;tools&#8221; (at least with MSVC 2008) where command prompts for both 32 and 64 bit build environments are in. You need to start the 64 bit one and use &#8220;cmake -G &#8220;NMake Makefiles&#8221; &#8230;&#8221; in it to get everything build for 64 bit. I&#8217;m not absolutely sure if you need to actually _build_ in that later on, but I think so as the command line compilers need some environment stuff set to find their components AFAIR.</p>
<p>Another nice idea is to use jom instead of nmake. It lacks support for colorized output but it can build in parallel.</p>
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